Additional Education
- Massive Open Online Courses (coursera.org, kadenze.com), 2013 - present:
- Physics-Based Sound Synthesis for Games and Interactive Systems - 93.2 (Stanford University)
- Software Product Management Specialization - 100% (4/5 courses taken) (University of Alberta)
- Machine Learning - 100% (Stanford University)
- Audio Signal Processing for Music Applications - 97.9% (Stanford University, Universitat Pompeu Fabra of Barcelona)
- Game Theory - 91.9% (Stanford University, University Of British Columbia)
- Introduction to Digital Sound Design - 95.5% (Emory University)
- Music Production - 99.3% (Berkeley College of Music)
- Primary and Secondary Music Education, Music School #37, Kyiv, Ukraine, 1996 - 2003
- vocal, piano, solfeggio, music history, music theory, composition